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Parameters
Survivability
Hitpoints
Hitpoints
29 700
Effective Hitpoints
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Total hitpoints including healing from Repair Party
29 700
Armor
Armor Range
7-100 mm
Torpedo Reduction
Torpedo damage reduction
7%
Maneuverability
Max Speed
Max Speed
36.5 kt
Turning Circle
Turning Circle
710 m
Rudder Shift Time
Rudder Shift Time
6.5 s
Anti-Air Defense
Max Range
Max range AA
4.0 km
Max DPS
Max DPS of AA guns
82
13 mm 4x2
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37 mm 4x2
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100 mm 3x2
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Concealment
Sea Detectability
Sea Detectability
9.9 km
Air Detectability
Air Detectability
6.2 km
Smoke Firing
Visiblity while firing guns in smoke
4.7 km
Armament
Main Battery
152 mm 4x2
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Firing Range
Range of Main Battery Guns
14.1 km
Reload Time
Reload Time
8.0 s
Rate of Fire
Salvos per minute
7.50
RPM
Rounds per minute
60.0
Traverse Speed
Speed of turret traverse
7.00 º/s
180º Turn Time
Time to rotate 180º
25.7 s
Sigma*
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Shell Grouping - *may be inaccurate
2.00
High Explosive Shell
HE Shell
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Max Damage
HE Shell Damage
2 100
Alpha Strike
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Maximum damage from a full HE salvo
16 800
DPM
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Maxmium damage from a minute of continued HE salvos
126 000
Fire Chance
Chance of fire from HE shell
7%
Fires Per Minute
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Fires set in a minute of firing
3.30
Armor Piercing Shell
AP Shell
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Max Damage
AP Shell Damage
3 200
Alpha Strike
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Maximum damage from a full AP salvo
25 600
DPM
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Maxmium damage from a minute of continued AP salvos
192 000
Overmatch
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Maximum armor at which ricochet is ignored
11 mm
Threshold
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Minimum amount of armor to activate fuse
25 mm
Semi Armor Piercing Shell
SAP Shell
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Max Damage
SAP Shell Damage
3 850
Alpha Strike
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Maximum damage from a full SAP salvo
30 800
DPM
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Maxmium damage from a minute of continued SAP salvos
231 000
Secondary Battery
Firing Range
Max range of Secondary Guns
4.50 km
Sigma
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Shell grouping of secondary guns
1.00
100 mm 3x2
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Torpedoes
2x3
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Reload Time
Reload Time
71.0 s
Firing Range
Firing Range
12.00 km
Max Damage
Max Damage
13 367
Torpedo Speed
Torpedo Speed
51 kt
Detectability Range
Torpedo Detection Range
1.0 km
Reaction Time
Max Damage
7.54 s
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