Want to hide ads?
Become a Supporting Member
Become a Supporting Member
Parameters
Survivability
Hitpoints
Hitpoints
44 800
Effective Hitpoints
help
Total hitpoints including healing from Repair Party
63 616
Armor
Armor Range
6-400 mm
Torpedo Reduction
Torpedo damage reduction
13%
Maneuverability
Max Speed
Max Speed
25.0 kt
Turning Circle
Turning Circle
660 m
Rudder Shift Time
Rudder Shift Time
10.5 s
Anti-Air Defense
Max Range
Max range AA
3.0 km
Max DPS
Max DPS of AA guns
9
8 mm 4x1
arrow_drop_down
63 mm 2x1
arrow_drop_down
Concealment
Sea Detectability
Sea Detectability
12.5 km
Air Detectability
Air Detectability
10.5 km
Smoke Firing
Visiblity while firing guns in smoke
10.0 km
Armament
Main Battery
305 mm 4x3
arrow_drop_down
Firing Range
Range of Main Battery Guns
14.5 km
Reload Time
Reload Time
30.0 s
Rate of Fire
Salvos per minute
2.00
RPM
Rounds per minute
24.0
Traverse Speed
Speed of turret traverse
3.70 º/s
180º Turn Time
Time to rotate 180º
48.6 s
Sigma*
help
Shell Grouping - *may be inaccurate
2.00
High Explosive Shell
HE Shell
arrow_drop_down
Max Damage
HE Shell Damage
4 500
Alpha Strike
help
Maximum damage from a full HE salvo
54 000
DPM
help
Maxmium damage from a minute of continued HE salvos
108 000
Fire Chance
Chance of fire from HE shell
33%
Fires Per Minute
help
Fires set in a minute of firing
1.98
Armor Piercing Shell
AP Shell
arrow_drop_down
Max Damage
AP Shell Damage
8 600
Alpha Strike
help
Maximum damage from a full AP salvo
103 200
DPM
help
Maxmium damage from a minute of continued AP salvos
206 400
Overmatch
help
Maximum armor at which ricochet is ignored
22 mm
Threshold
help
Minimum amount of armor to activate fuse
51 mm
Secondary Battery
Firing Range
Max range of Secondary Guns
4.00 km
Sigma
help
Shell grouping of secondary guns
1.00
130 mm 20x1
arrow_drop_down
Want to hide ads?
Become a Supporting Member
Become a Supporting Member
Want to hide ads?
Become a Supporting Member
Become a Supporting Member