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Parameters
Survivability
Hitpoints
Hitpoints
8 700
Effective Hitpoints
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Total hitpoints including healing from Repair Party
8 700
Armor
Armor Range
6 mm
Torpedo Reduction
Torpedo damage reduction
0%
Maneuverability
Max Speed
Max Speed
36.0 kt
Turning Circle
Turning Circle
450 m
Rudder Shift Time
Rudder Shift Time
3.3 s
Anti-Air Defense
Max Range
Max range AA
2.5 km
Max DPS
Max DPS of AA guns
6
40 mm 1x1
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Concealment
Sea Detectability
Sea Detectability
5.5 km
Air Detectability
Air Detectability
2.8 km
Smoke Firing
Visiblity while firing guns in smoke
2.0 km
Armament
Main Battery
102 mm 3x1
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Firing Range
Range of Main Battery Guns
8.6 km
Reload Time
Reload Time
4.7 s
Rate of Fire
Salvos per minute
12.77
RPM
Rounds per minute
38.3
Traverse Speed
Speed of turret traverse
10.00 º/s
180º Turn Time
Time to rotate 180º
18.0 s
Sigma*
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Shell Grouping - *may be inaccurate
2.00
High Explosive Shell
HE Shell
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Max Damage
HE Shell Damage
1 500
Alpha Strike
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Maximum damage from a full HE salvo
4 500
DPM
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Maxmium damage from a minute of continued HE salvos
57 447
Fire Chance
Chance of fire from HE shell
6%
Fires Per Minute
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Fires set in a minute of firing
2.16
Armor Piercing Shell
AP Shell
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Max Damage
AP Shell Damage
1 500
Alpha Strike
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Maximum damage from a full AP salvo
4 500
DPM
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Maxmium damage from a minute of continued AP salvos
57 447
Overmatch
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Maximum armor at which ricochet is ignored
8 mm
Threshold
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Minimum amount of armor to activate fuse
17 mm
Torpedoes
2x2
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Reload Time
Reload Time
40.0 s
Firing Range
Firing Range
7.30 km
Max Damage
Max Damage
10 000
Torpedo Speed
Torpedo Speed
50 kt
Detectability Range
Torpedo Detection Range
1.1 km
Reaction Time
Max Damage
8.46 s
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