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Parameters
Survivability
Hitpoints
Hitpoints
17 700
Effective Hitpoints
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Total hitpoints including healing from Repair Party
17 700
Armor
Armor Range
6-63 mm
Torpedo Reduction
Torpedo damage reduction
0%
Maneuverability
Max Speed
Max Speed
32.5 kt
Turning Circle
Turning Circle
560 m
Rudder Shift Time
Rudder Shift Time
4.0 s
Anti-Air Defense
Max Range
Max range AA
3.0 km
Max DPS
Max DPS of AA guns
4
7 mm 2x1
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76 mm 1x1
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Concealment
Sea Detectability
Sea Detectability
8.5 km
Air Detectability
Air Detectability
5.1 km
Smoke Firing
Visiblity while firing guns in smoke
3.5 km
Armament
Main Battery
140 mm 4x1
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Firing Range
Range of Main Battery Guns
11.1 km
Reload Time
Reload Time
6.0 s
Rate of Fire
Salvos per minute
10.00
RPM
Rounds per minute
40.0
Traverse Speed
Speed of turret traverse
8.49 º/s
180º Turn Time
Time to rotate 180º
21.2 s
Sigma*
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Shell Grouping - *may be inaccurate
2.00
High Explosive Shell
HE Shell
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Max Damage
HE Shell Damage
2 400
Alpha Strike
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Maximum damage from a full HE salvo
9 600
DPM
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Maxmium damage from a minute of continued HE salvos
96 000
Fire Chance
Chance of fire from HE shell
10%
Fires Per Minute
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Fires set in a minute of firing
3.44
Armor Piercing Shell
AP Shell
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Max Damage
AP Shell Damage
2 700
Alpha Strike
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Maximum damage from a full AP salvo
10 800
DPM
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Maxmium damage from a minute of continued AP salvos
108 000
Overmatch
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Maximum armor at which ricochet is ignored
10 mm
Threshold
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Minimum amount of armor to activate fuse
24 mm
Torpedoes
2x3
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Reload Time
Reload Time
58.0 s
Firing Range
Firing Range
7.00 km
Max Damage
Max Damage
9 067
Torpedo Speed
Torpedo Speed
57 kt
Detectability Range
Torpedo Detection Range
1.2 km
Reaction Time
Max Damage
8.10 s
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